Homing Pigeon Desktop

  • Organization : EIGSI
  • Date : 2017
  • Skills : Java, Game Design

For a school project, I was asked to code a game or a software in Java. I wanted to create a game, and as Flappy Bird was a very known game but quite badly designed, I wanted to make an improved computer version of it. This project was qualified by my tutors as "too ambitious" for the level we had, especially for the gravity part.

During my first meeting with my tutor, at the very beginning of the project, I presented him my gravity engine that was already coded. I then coded the rest of the game during the semester, and added bonus and cheat codes.